·13 min read·DeepSeek

asyncio pitfalls: the five mistakes that stall your event loop

Real measured timings showing how blocking calls, sequential awaits, un-awaited coroutines, and CPU-bound work silently kill your asyncio performance — and how to fix each one.

python

asyncio is one of Python’s most powerful features — and one of the most misunderstood. The mental model is simple: one thread, cooperative scheduling. But that simplicity hides a brutal truth: anything that blocks the event loop blocks everything. A single time.sleep(1) doesn’t just delay one task — it freezes every other coroutine, every heartbeat, every connection.

In this article I’ll walk through the five asyncio pitfalls that cause the most real-world damage, with measured timings from Python 3.14.7 on Linux. Every code block is a real script I ran; every number is real output.

The mental model: one thread, cooperative scheduling

asyncio runs your coroutines on a single thread. There is no preemption — a coroutine keeps control until it hits an await that actually yields (like asyncio.sleep, a socket read, or a queue get). If your code never yields, the loop never gets control back.

This means:

  • await asyncio.sleep(1) → yields, loop can run other tasks ✅
  • time.sleep(1) → blocks the thread, loop is frozen ❌
  • requests.get(url) → blocks the thread, loop is frozen ❌
  • for i in range(10_000_000): total += i → blocks the thread, loop is frozen ❌

The fix is always the same: find the blocking call, move it off the loop. But first, let’s see the damage.

Pitfall #1: blocking calls in async code

The most common asyncio pitfall is calling a synchronous blocking function inside a coroutine. time.sleep, requests.get, psycopg2 queries, file I/O — they all block the entire event loop.

Here’s a minimal reproduction:

import asyncio, time

async def heartbeat():
    for i in range(6):
        print(f"  [heartbeat] tick {i}  t={time.perf_counter()-T0:.3f}s")
        await asyncio.sleep(0.3)

async def blocking_task():
    print(f"  [blocker ] START blocking sleep(1.0)  t={time.perf_counter()-T0:.3f}s")
    time.sleep(1.0)  # <-- THE MISTAKE
    print(f"  [blocker ] DONE  blocking sleep(1.0)  t={time.perf_counter()-T0:.3f}s")

async def main():
    global T0
    T0 = time.perf_counter()
    await asyncio.gather(heartbeat(), blocking_task(), heartbeat())

asyncio.run(main())

Real output:

  [heartbeat] tick 0  t=0.000s
  [blocker ] START blocking sleep(1.0)  t=0.000s
  [blocker ] DONE  blocking sleep(1.0)  t=1.000s
  [heartbeat] tick 0  t=1.000s
  [heartbeat] tick 1  t=1.000s
  [heartbeat] tick 1  t=1.301s
  [heartbeat] tick 2  t=1.301s
  [heartbeat] tick 2  t=1.601s
  [heartbeat] tick 3  t=1.601s
  [heartbeat] tick 3  t=1.901s
  [heartbeat] tick 4  t=1.901s
  [heartbeat] tick 4  t=2.202s
  [heartbeat] tick 5  t=2.202s
  [heartbeat] tick 5  t=2.502s

Look at the heartbeat ticks. They should fire every 0.3s. Instead, ticks 0 and 1 both fire at t=1.000s — the loop was frozen for a full second while time.sleep(1.0) ran. Every other coroutine, every pending I/O event, every timer callback — all delayed by 1 second.

In production this looks like: your WebSocket server stops responding, your health checks fail, your metrics show request latency spikes — all because one coroutine called a sync library.

The fix: use async alternatives (aiohttp instead of requests, asyncpg instead of psycopg2, aiofiles instead of open), or move blocking work off the loop (more on that in the executor section).

Pitfall #2: sequential awaits instead of asyncio.gather

The second most common mistake is awaiting coroutines one at a time when they could run concurrently. This isn’t a correctness bug — it’s a performance bug that silently makes your code 3x, 10x, 100x slower.

import asyncio, time

T0 = 0.0

async def fake_io(name: str, delay: float) -> str:
    await asyncio.sleep(delay)
    return f"{name} done"

async def sequential():
    results = []
    for i, delay in enumerate([0.3, 0.3, 0.3]):
        r = await fake_io(f"seq-{i}", delay)
        results.append(r)
    return results

async def concurrent():
    return await asyncio.gather(
        fake_io("par-0", 0.3),
        fake_io("par-1", 0.3),
        fake_io("par-2", 0.3),
    )

async def main():
    global T0
    T0 = time.perf_counter()
    print("=== sequential await ===")
    T0 = time.perf_counter()
    await sequential()
    seq_time = time.perf_counter() - T0
    print(f"  elapsed: {seq_time:.3f}s\n")
    print("=== asyncio.gather ===")
    T0 = time.perf_counter()
    await concurrent()
    par_time = time.perf_counter() - T0
    print(f"  elapsed: {par_time:.3f}s\n")
    print(f"speedup: {seq_time/par_time:.1f}x")

asyncio.run(main())

Real output:

=== sequential await ===
  elapsed: 0.901s

=== asyncio.gather ===
  elapsed: 0.301s

speedup: 3.0x

Three 0.3s I/O operations: 0.901s sequential vs 0.301s concurrent. The math is obvious — sequential is the sum, concurrent is the max — but in real code the awaits are scattered across functions, hidden behind conditionals, and the slowness is invisible until you profile.

The fix: when you have independent I/O operations, wrap them in asyncio.gather. In Python 3.11+, you can also use asyncio.TaskGroup for structured concurrency:

async with asyncio.TaskGroup() as tg:
    task1 = tg.create_task(fetch_user(user_id))
    task2 = tg.create_task(fetch_orders(user_id))
# Both complete here; if one raises, the others are cancelled

Pitfall #3: forgetting to await a coroutine

This one is insidious because it doesn’t crash — it just silently does nothing. If you call a coroutine function without await, you get a coroutine object that never executes:

import asyncio

async def fetch_data() -> str:
    await asyncio.sleep(0.1)
    return "data"

async def main():
    result = fetch_data()  # WRONG: missing await
    print(f"  type(result) = {type(result)}")
    print(f"  result        = {result}")

asyncio.run(main())

Real output:

/usr/lib/python3.14/asyncio/events.py:94: RuntimeWarning: coroutine 'fetch_data' was never awaited
  self._context.run(self._callback, *self._args)
RuntimeWarning: Enable tracemalloc to get the object allocation traceback
  type(result) = <class 'coroutine'>
  result        = <coroutine object fetch_data at 0x7f85be5d1cc0>

The RuntimeWarning only appears when the coroutine is garbage-collected — which might be seconds later, in a completely different part of your code. The actual bug (missing await) is never pointed to.

The fix: enable PYTHONASYNCIODEBUG=1 or asyncio.run(main(), debug=True) during development. Linters like flake8-async or ruff with the ASYNC rules will catch this statically.

Pitfall #4: create_task and unhandled exceptions

asyncio.create_task schedules a coroutine to run “in the background.” But if that task raises an exception and you never await it (or call .exception()), the exception is silently swallowed until the task object is garbage-collected — at which point you get a confusing Task exception was never retrieved warning with no context about where the task was created.

import asyncio

async def failing_task(name: str):
    await asyncio.sleep(0.1)
    raise ValueError(f"{name} exploded")

async def main():
    print("=== fire-and-forget (exception swallowed until GC) ===")
    t1 = asyncio.create_task(failing_task("background"), name="bg")
    await asyncio.sleep(0.2)
    print(f"  t1.done() = {t1.done()}  (exception not retrieved)")

    print("\n=== gather with return_exceptions=True ===")
    results = await asyncio.gather(
        failing_task("a"),
        failing_task("b"),
        return_exceptions=True,
    )
    for i, r in enumerate(results):
        if isinstance(r, Exception):
            print(f"  task[{i}] raised: {type(r).__name__}: {r}")
        else:
            print(f"  task[{i}] returned: {r}")

    print("\n=== add_done_callback for explicit handling ===")
    t2 = asyncio.create_task(failing_task("callback"), name="cb")
    t2.add_done_callback(lambda t: print(f"  callback: {t.exception()!r}" if t.exception() else "  callback: ok"))
    await asyncio.sleep(0.2)

asyncio.run(main())

Real output:

Task exception was never retrieved
future: <Task finished name='bg' coro=<failing_task() done, defined at /tmp/opencode/work/asyncio/04_create_task_exceptions.py:4> exception=ValueError('background exploded')>
Traceback (most recent call last):
  File "/tmp/opencode/work/asyncio/04_create_task_exceptions.py", line 6, in failing_task
    raise ValueError(f"{name} exploded")
ValueError: background exploded
=== fire-and-forget (exception swallowed until GC) ===
  t1.done() = True  (exception not retrieved)

=== gather with return_exceptions=True ===
  task[0] raised: ValueError: a exploded
  task[1] raised: ValueError: b exploded

=== add_done_callback for explicit handling ===
  callback: ValueError('callback exploded')

Three patterns for handling task exceptions:

  1. gather(..., return_exceptions=True) — collect results and exceptions together, handle them after all tasks complete.
  2. add_done_callback — attach a callback that receives the finished task; check .exception() there.
  3. Store the task and await it later — if you need the result eventually, keep a reference and await it when you need it.

Pitfall #5: timeouts, cancellation, and cleanup

Without timeouts, a hung coroutine can block your application forever. asyncio.timeout (Python 3.11+) is the modern way to bound how long a coroutine can run:

import asyncio

async def slow_operation():
    try:
        print("  [slow] starting 3s await...")
        await asyncio.sleep(3)
        print("  [slow] completed (should NOT reach here)")
    except asyncio.CancelledError:
        print("  [slow] CANCELLED — cleanup here")
        raise  # MUST re-raise
    finally:
        print("  [slow] finally: closing resources")

async def main():
    print("=== asyncio.timeout(0.5) ===")
    try:
        async with asyncio.timeout(0.5):
            await slow_operation()
    except TimeoutError:
        print("  [main] caught TimeoutError — task cancelled, resources cleaned")

    print("\n=== manual cancel ===")
    task = asyncio.create_task(slow_operation())
    await asyncio.sleep(0.1)
    task.cancel()
    try:
        await task
    except asyncio.CancelledError:
        print("  [main] task cancelled successfully")

asyncio.run(main())

Real output:

=== asyncio.timeout(0.5) ===
  [slow] starting 3s await...
  [slow] CANCELLED — cleanup here
  [slow] finally: closing resources
  [main] caught TimeoutError — task cancelled, resources cleaned

=== manual cancel ===
  [slow] starting 3s await...
  [slow] CANCELLED — cleanup here
  [slow] finally: closing resources
  [main] task cancelled successfully

Key rules for cancellation:

  • Always re-raise CancelledError after cleanup. Swallowing it breaks cancel() semantics and can leave your application in an inconsistent state.
  • Use finally for cleanup — close files, release locks, send disconnect notifications. The finally block runs even when the task is cancelled.
  • asyncio.timeout raises TimeoutError in the caller when the deadline expires. The inner task receives CancelledError.

Running blocking and CPU work off the loop

So you have a blocking library with no async alternative. Or you need to do heavy computation. The answer is to move that work off the event loop — either to a thread or a process.

asyncio.to_thread (Python 3.9+)

For blocking I/O that has no async alternative, asyncio.to_thread runs the function in a thread pool:

import asyncio, time

def blocking_io(name: str, delay: float) -> str:
    time.sleep(delay)
    return f"{name} result"

async def main():
    print("=== asyncio.to_thread (3.9+, preferred) ===")
    t = time.perf_counter()
    results = await asyncio.gather(
        asyncio.to_thread(blocking_io, "a", 0.3),
        asyncio.to_thread(blocking_io, "b", 0.3),
    )
    print(f"  results: {results}  elapsed: {time.perf_counter()-t:.3f}s")

asyncio.run(main())

Real output:

=== asyncio.to_thread (3.9+, preferred) ===
  results: ['a result', 'b result']  elapsed: 0.301s

Two 0.3s blocking calls: 0.301s total. The thread pool runs them concurrently while the event loop stays responsive.

run_in_executor

The lower-level API gives you control over the executor:

import asyncio, time

def blocking_io(name: str, delay: float) -> str:
    time.sleep(delay)
    return f"{name} result"

async def main():
    loop = asyncio.get_running_loop()
    print("=== run_in_executor (low-level) ===")
    t = time.perf_counter()
    results = await asyncio.gather(
        loop.run_in_executor(None, blocking_io, "a", 0.3),
        loop.run_in_executor(None, blocking_io, "b", 0.3),
    )
    print(f"  results: {results}  elapsed: {time.perf_counter()-t:.3f}s")

asyncio.run(main())

Real output:

=== run_in_executor (low-level) ===
  results: ['a result', 'b result']  elapsed: 0.309s

Same result, slightly more overhead. Prefer asyncio.to_thread unless you need a custom executor.

CPU-bound work: processes, not threads

Threads don’t help with CPU-bound work because of the GIL. For heavy computation, use ProcessPoolExecutor:

import asyncio, time
from concurrent.futures import ProcessPoolExecutor

def cpu_intensive(n: int) -> int:
    total = 0
    for i in range(n):
        total += i * i
    return total

async def main():
    loop = asyncio.get_running_loop()
    with ProcessPoolExecutor() as pool:
        result = await loop.run_in_executor(pool, cpu_intensive, 5_000_000)
    print(f"  result: {result}")

asyncio.run(main())

The key insight: concurrency is not parallelism. asyncio gives you concurrency (one thread, many tasks interleaved). For true parallelism with CPU-bound work, you need processes.

Here’s the proof — CPU-bound work on the loop vs in an executor:

import asyncio, time

def cpu_intensive(n: int) -> int:
    total = 0
    for i in range(n):
        total += i * i
    return total

async def heartbeat():
    for i in range(4):
        print(f"  [heartbeat] tick {i}  t={time.perf_counter()-T0:.3f}s")
        await asyncio.sleep(0.2)

T0 = 0.0

async def main():
    global T0
    print("=== CPU-bound on the event loop (BAD) ===")
    T0 = time.perf_counter()
    async def bad_cpu():
        return cpu_intensive(5_000_000)
    results = await asyncio.gather(heartbeat(), bad_cpu())
    print(f"  elapsed: {time.perf_counter()-T0:.3f}s  (heartbeat delayed)\n")

    print("=== CPU-bound in executor (GOOD) ===")
    T0 = time.perf_counter()
    loop = asyncio.get_running_loop()
    async def good_cpu():
        return await loop.run_in_executor(None, cpu_intensive, 5_000_000)
    results = await asyncio.gather(heartbeat(), good_cpu())
    print(f"  elapsed: {time.perf_counter()-T0:.3f}s  (heartbeat on time)")

asyncio.run(main())

Real output:

=== CPU-bound on the event loop (BAD) ===
  [heartbeat] tick 0  t=0.000s
  [heartbeat] tick 1  t=0.526s
  [heartbeat] tick 2  t=0.727s
  [heartbeat] tick 3  t=0.927s
  elapsed: 1.127s  (heartbeat delayed)

=== CPU-bound in executor (GOOD) ===
  [heartbeat] tick 0  t=0.000s
  [heartbeat] tick 1  t=0.206s
  [heartbeat] tick 2  t=0.411s
  [heartbeat] tick 3  t=0.612s
  elapsed: 0.813s  (heartbeat on time)

With CPU-bound work on the loop, the heartbeat’s second tick fires at 0.526s instead of 0.2s — delayed by 0.3s of blocking computation. In an executor, the heartbeat stays on schedule.

Debugging asyncio: debug mode and slow-callback warnings

asyncio has a built-in debug mode that catches many of these pitfalls at runtime:

import asyncio, time

async def main():
    loop = asyncio.get_running_loop()
    loop.set_debug(True)
    loop.slow_callback_duration = 0.05  # warn if callback > 50ms

    async def bad_callback():
        time.sleep(0.1)  # blocks 100ms → triggers warning

    async def good_callback():
        await asyncio.sleep(0.1)  # non-blocking

    print("=== bad callback (blocking) ===")
    await bad_callback()
    print("=== good callback (await) ===")
    await good_callback()
    print("done")

asyncio.run(main())

With loop.set_debug(True), asyncio warns you when a callback takes longer than slow_callback_duration. In production, enable it via PYTHONASYNCIODEBUG=1 or asyncio.run(main(), debug=True).

Debug mode also enables:

  • Coroutine tracking (warns on un-awaited coroutines immediately, not at GC time)
  • Task creation stack traces (shows where each task was created)
  • Slow callback warnings (catches blocking calls in real time)

The asyncio pitfalls checklist

Before you ship async code, run through this list:

  • No time.sleep — use await asyncio.sleep()
  • No sync I/O libraries — use aiohttp, asyncpg, aiofiles, or asyncio.to_thread
  • No CPU-bound work on the loop — use run_in_executor with a ProcessPoolExecutor
  • All coroutines are awaited — enable debug mode or use a linter
  • Independent I/O uses gather or TaskGroup — not sequential awaits
  • All tasks have exception handling — return_exceptions=True, add_done_callback, or explicit await
  • All network calls have timeouts — asyncio.timeout or asyncio.wait_for
  • Cancellation is handled — re-raise CancelledError, clean up in finally
  • Debug mode is enabled in development — PYTHONASYNCIODEBUG=1

Summary

asyncio is a cooperative scheduler: one thread, many tasks, no preemption. That model is incredibly efficient for I/O-bound workloads — but it means one blocking call stalls everything. The five pitfalls are:

  1. Blocking calls (time.sleep, requests, sync DB drivers) freeze the loop
  2. Sequential awaits silently multiply latency — use asyncio.gather
  3. Un-awaited coroutines do nothing and warn only at GC time
  4. Unhandled task exceptions are swallowed until garbage collection
  5. Missing timeouts let hung coroutines block forever

The fixes are straightforward: async libraries, gather/TaskGroup, asyncio.timeout, to_thread/run_in_executor, and debug mode. Measure your code, find the blocking calls, and move them off the loop.

Your event loop will thank you.


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